Merge branch 'main' of git.h3cx.dev:h3cx/fphysics

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h3cx committed 2026-09-30 23:47:02 +02:00
commit ff3dcfcf8e
4 files changed
+36

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+24
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@@ -0,0 +1,24 @@
#include "magnetism.h"
#include "consts.h"
#include "vec_utils.h"
#include <math.h>
#define EPSILON 8.85418782E-12
void magnetism(universe_t* uni){
mass_body_t body_1;
mass_body_t body_2;
Vector2 diff, force;
for (unsigned int i = 0; i < uni->num_bodies-1; i++) {
body_1 = uni->bodies[i];
for (unsigned int y = i + 1; y < uni->num_bodies; y++) {
body_2 = uni->bodies[y];
diff=vec2_diff(body_2.position,body_1.position);
force = vec2_scale(diff,body_1.charge*body_2.charge/(4*PI*EPSILON*vec2_len(diff)));
body_1.speed=vec2_sum(body_1.speed,vec2_scale(force,1/body_1.mass));
body_2.speed=vec2_diff(body_2.speed,vec2_scale(force,1/body_2.mass));
uni->bodies[y] = body_2;
}
uni->bodies[i] = body_1;
}
}
+7
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@@ -0,0 +1,7 @@
#ifndef MAGNETISM_H
#define MAGNETISM_H
#include "objects.h"
void magnetism(universe_t* univ);
#endif // MAGNETISM_H
+4
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@@ -3,6 +3,9 @@
#include "consts.h"
#include "gravity.h"
#include "mechanics.h"
<<<<<<< HEAD
#include "magnetism.h"
=======
#include "objects.h"
#include "vec_utils.h"
#include <bits/time.h>
@@ -35,6 +38,7 @@ void *physics(void *args) {
clock_gettime(CLOCK_MONOTONIC, &ct);
gravity(uni);
mechanics(uni);
magnetism(uni);
ot = ct;
long long elapsed = timespec_diff_ns(ct, ot);
long long remaining = TIMESTEP / simx - elapsed;
+1
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@@ -8,6 +8,7 @@ typedef struct {
Vector2 position;
Vector2 speed;
float draw_radius;
float charge;
} mass_body_t;
typedef struct universe {