4.7 KiB
4.7 KiB
AGENTS.md
Current status
Step 5 complete.
Completed steps
Step 1 - Public API contract and pure core. Step 2 - Thread-safe state, commands, overlays, and cache model. Step 3 - Widget shell, sizing system, and GUI-thread frame pump. Step 4 - Tile manager, persistent cache, and asynchronous loading. Step 5 - Interaction: pan, zoom, and view commands.
Current step
Step 6 - Overlay rendering and runtime update stress tests.
Design decisions
- Package is managed with uv.
- Public import is
import dpg_map as dpgm. - Dear PyGui calls are GUI-thread-only.
- Runtime public calls enqueue commands or update logical state.
- Overlay updates must not reset center/zoom.
- The widget uses child_window + measured-size drawlist.
- Tiles use a memory cache and persistent disk cache.
- Tile providers are interchangeable.
Known issues
None yet.
Commands used
- Read
STEPS.md,FEATURES.md, andARCHITECTURE.md. - Created initial package, examples, tests, and agent-log structure.
- Implemented public exports, exceptions, common types, tile provider registry, projection helpers, cache dataclasses, and GUI-dependent API stubs.
- Added Step 1 tests for imports, providers, projection, and cache dataclasses.
- Implemented global configuration, logical MapState, map registry, and current map context stack.
- Implemented DirtyFlags, MapCommand, CommandKind, and coalescing MapCommandQueue.
- Implemented logical marker, polyline, trajectory, and layer state models.
- Implemented public runtime overlay/view/layer/provider/cache/debug wrappers against logical state without Dear PyGui calls.
- Implemented memory cache metadata, disk cache path generation, metadata read/write, disk size scanning, and prune planning.
- Added Step 2 tests for command coalescing, overlay/view isolation, copied trajectory inputs, coordinate length validation, layer state, disk path generation, and prune ordering.
- Implemented
map_widget(...)as a Dear PyGui child-window plus drawlist shell. - Implemented GUI-thread renderer frame pump that schedules frame callbacks, drains command queues, measures size, resizes the drawlist, and draws a placeholder background/attribution.
- Implemented sizing helpers for measured size, last non-zero size preservation, visibility transitions, effective draw size, and resize dirty flags.
- Implemented map interaction hit-rectangle calculation.
- Implemented TileID, TileStatus, Tile, visible tile calculation, and TileManager.
- Implemented asynchronous tile worker queue for disk reads, HTTP fetches, and image decoding.
- Implemented provider-namespaced persistent cache writes, access metadata updates, clearing, and LRU pruning.
- Implemented memory tile cache with visible-tile protection and deferred GUI-thread texture deletion.
- Integrated tile result processing, stale generation/provider rejection, texture creation, and tile drawing into the GUI-thread renderer.
- Added OpenStreetMap User-Agent warning/fallback and configured examples with example user agents.
- Added Step 3 examples for basic map, window sizing, child-window sizing, table sizing, and hidden-tab sizing.
- Added Step 4 cache stress example.
- Added Step 3 tests for sizing transitions, zero-size preservation, resize dirty flags, command drain ordering, and hit rectangles.
- Added Step 4 tests for visible tile calculation, stale result rejection, protected memory eviction, and tile image decoding.
- Ran a Dear PyGui context smoke check for
map_widgetchild-window/drawlist creation. - Ran
uv run pytest. - Ran
uv run ruff check .. - Ran
uv run ruff format .. - Ran
uv run ruff format --check .. - Ran
uv run pyright. - Ran
uv run pytest. - Ran
uv run ruff check .. - Ran
uv run ruff format .. - Ran
uv run ruff format --check .. - Ran
uv run pyright. - Ran a Dear PyGui context smoke check for
map_widgetchild-window/drawlist/texture-registry creation. - Implemented left mouse drag panning using the measured drawlist rectangle.
- Implemented mouse wheel zoom around the cursor.
- Implemented projection-backed
screen_to_latlon,latlon_to_screen, and zoom-fittingfit_bounds. - Attached Dear PyGui mouse handlers through the map handler registry.
- Added interaction debug state for active drag and last mouse position.
- Added Step 5 tests for pan, cursor zoom, view conversion, bounds fitting, and overlay/view isolation.
- Added Pyright virtualenv settings so
uv run pyrightresolves installed dependencies. - Ran
uv run pytest. - Ran
uv run ruff check .. - Ran
uv run ruff format --check .. - Ran
uv run pyright. - Ran a Dear PyGui context smoke check for
map_widgetchild-window/drawlist/texture-registry/handler-registry creation.
Next action
Implement Step 6.