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2 Commits
Author SHA1 Message Date
Pierre 2866a38169 removed debug print 2026-09-30 21:46:44 +02:00
Pierre b3dcc9aa66 fixed waiting till heat death problem 2026-09-30 21:46:28 +02:00
2 changed files with 1 additions and 2 deletions

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+1 -1
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@@ -31,9 +31,9 @@ void *physics(void *args) {
universe_t *uni = (universe_t *)args;
struct timespec ot, ct;
while (true) {
clock_gettime(CLOCK_MONOTONIC, &ct);
mechanics(uni);
ot = ct;
clock_gettime(CLOCK_MONOTONIC, &ct);
long long elapsed = timespec_diff_ns(ct, ot);
long long remaining = TIMESTEP / simx - elapsed;
-1
View File
@@ -82,7 +82,6 @@ void mechanics(universe_t* uni){
body_1 = uni->bodies[i];
scaled_speed = vec2_scale(&body_1.speed, 1.0 / simx);
body_1.position = vec2_sum(&body_1.position, &scaled_speed);
printf("aaa");
if (i < uni->num_bodies - 1) {
for (unsigned int y = i + 1; y < uni->num_bodies; y++) {
body_2 = uni->bodies[y];