Update to non pointers and not working gravit

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h3cx committed 2026-09-30 22:23:04 +02:00
1 parent 397d818c62
commit aa4f0dfe52
12 files changed
+94 -100

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#include "vec_utils.h"
bool vec2_is_null(Vector2 v) {
if (v.x == 0 && v.y == 0) {
return true;
}
return false;
}
Vector2 transform_to_center(Vector2 v) {
int width = GetRenderWidth();
int height = GetRenderHeight();
Vector2 result = {v.x + width / 2.0, v.y + height / 2.0};
return result;
}
Vector2 vec2_sum(const Vector2 a, const Vector2 b) {
Vector2 result = {a.x + b.x, a.y + b.y};
return result;
}
Vector2 vec2_diff(const Vector2 a, const Vector2 b) {
Vector2 result = {a.x - b.x, a.y - b.y};
return result;
}
float vec2_len(Vector2 v) { return sqrtf(v.x * v.x + v.y * v.y); }
Vector2 vec2_normalize(const Vector2 v) {
float len = vec2_len(v);
if (len == 0) {
return NULL_VEC2;
}
Vector2 result = {v.x / len, v.y / len};
return result;
}
Vector2 vec2_scale(const Vector2 normal, const float len) {
Vector2 result = {len * normal.x, len * normal.y};
return result;
}
float vec2_dot(const Vector2 a, const Vector2 b) {
return a.x * b.x + a.y * b.y;
}