Initial Vec2 impl ready for algo

This commit is contained in:
2026-03-31 00:24:48 +02:00
parent 5e19e7daa8
commit 46c652181c
8 changed files with 90 additions and 22 deletions

35
src/custom_types.cpp Normal file
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// Copyright (C) 2026 Hector van der Aa <hector@h3cx.dev>
// Copyright (C) 2026 Association Exergie <association.exergie@gmail.com>
// SPDX-License-Identifier: GPL-3.0-or-later
#include "custom_types.h"
#include "math.h"
Vec2 eqRectProjection(const LatLng target, const LatLng ref) {
const float R = 6371000.0;
float lat0_r = ref.lat_ * M_PI / 180;
float lng0_r = ref.lng_ * M_PI / 180;
float lat1_r = target.lat_ * M_PI / 180;
float lng1_r = target.lng_ * M_PI / 180;
float lat_avg = (lat0_r + lat1_r) * 0.5f;
float lat0_cos = cos(lat_avg);
Vec2 res;
res.x_ = (lng1_r - lng0_r) * lat0_cos * R;
res.y_ = (lat1_r - lat0_r) * R;
return res;
}
Vec2 abMidpoint(const Vec2 A, const Vec2 B) {
Vec2 res;
res.x_ = (A.x_ + B.x_) * 0.5f;
res.y_ = (A.y_ + B.y_) * 0.5f;
return res;
}
float abSqDist(const Vec2 A, const Vec2 B) {
float deltaX = B.x_ - A.x_;
float deltaY = B.y_ - A.y_;
return deltaX * deltaX + deltaY * deltaY;
}